Our adventurous sailors start off not at the beginning but days later in a flash-forward. They fight off Shaswey assassins, Feme Fatalis, that ambushed them upon a deserted street on a dark, fog-filled night. Just as they stand victorious, we flash-back to present day.
With the “Shore Thing” docked in Smuggler’s Bay harbor, Captain Sharkfin Shaw spoke with his most trusted crewmates to find a much-needed job that’ll put them back in the black.
Tyra started asking for work before even leaving the docks, but quickly discovered that Smuggler’s Bay is already filled to the gills with out-of-work privateers looking for jobs. However, she does overhear dock workers mention a ship called the “Pier Pressure” with a secret cargo, codenamed “Nightwind”.
Hanziel finds a tavern frequented by fellow navy veterans called the “Nervous Wreck”. While socializing with some retired sailors, he hears about Dawson Deadeye, the owner of the tavern, looking to advance his position in the city and possibly for help. They tell Hanziel to come back tomorrow and they’ll see if they can put in a good word for a meeting with Deadeye.
Krazzuel makes a bit of coin authenticating jewelry at the “Fool’s Gold” thrift shop before finding an Adventurers Guild called the “Relaxing Arr and Arr”. Though he finds no leads for work, he does bump into Captain Dreadnought Drake; a flashy Pantherian that knows Sharkfin Shaw from way back.
Vilis goes straight to a dry-docked ship converted into a gambling establishment called the “Pirate’s Booty” to make some coin. While there, he overhears how the owner of the boat, Mayor Miles Mainsail, is dealing with spies in his organization and looking for fresh faces new to Camijaa that he can trust. Vilis manages a meeting with Mainsail who offers him a job to intercept his ship, the “Pier Pressure”, provide a letter to its captain, and take the cargo along with its guard. Both are to be brought to him ahead of the Pier Pressure to avoid a possible ambush from spies awaiting his ship’s arrival.
Franzika goes to an underground contact of his, Jack Raven. For some coin, he confirms the rumors of the “Pier Pressure’s” cargo and the legend of Bramwell’s Buried Treasure that may relate to it.
Our adventurer’s return to the “Shore Thing” and discuss their options. Though questions abound regarding how or if the cargo relates to Bramwell’s treasure, they agree to take Mainsail’s deal in the hopes of more lucrative work in the future.
Date: October 13, 2023 (1st of Flumensium, 975ir)
Players: Ryan, Colin, Spencer, Madison (for James), Kiba (Absent: James, Steve)
